E3: Engineering Education Ecosystem
Building Engineers Together
The Engineering Education Ecosystem (E3) is a partnership between the University of Delaware’s (UD) College of Engineering and secondary STEM educators to expand and diversify the engineering talent pipeline. E3 focuses exclusively on high school STEM teachers and their students and provides K12 partners with direct access to UD’s resources, including faculty and on-campus facilities.
E3 hosts day-long and week-long professional learning opportunities on-site at University of Delaware. These programs are tailored for high school Science, Math, and CTE teachers who want to integrate engineering design and theory into their existing curriculum. PL sessions are aligned to applicable K-12 learning standards and include recommendations for classroom implementation.
Learn more about Professional Learning for Teachers
Professional Learning sessions focus on specific pedagogical techniques, technical skills, and disciplinary knowledge relevant to high school engineering education. Workshops are day-long or multi-day, depending on the topic and take place year-round. Example courses include:
- Computer Aided Design Basics
- Facilitating Team-Based Projects
- Experimental Design & Data Analysis
- Introduction to Materials Science & Engineering
- Hands-On Learning in Biomedical Engineering
- Creating Meaningful Design Experiences for Students
- Mathematical and Conceptual Modeling in STEM/CTE
Resources for Teachers
E3 supports the development and dissemination of impactful, standards-aligned curriculum that recruits and retains students in the K12 engineering talent pipeline. This resource page contains links to lesson plans, programs of study, and other teacher resources that align with the E3mission and philosophy.
Learn more about Resources for Teachers
This day-long interactive workshop is designed for all high school STEM and CTE teachers who engage their students in substantive (multi-week or semester-long) team-based projects. The workshop will focus on how to design team-based experiences to ensure that all...
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